Divinity: Original Sin 2 DE
Okay okay, I knew exactly what I to expect when I started Divinity: Original Sin 2 Definitive Edition based on my experience with its predecessor, but I have to say this loud and clear.
As of writing this, D:OS2 is hands-down the best RPG I’ve played!
According to Steam, I’ve poured over 150h into this game and I relished every minute of it. D:OS2 takes everything I loved about the original and kept it the same — I can’t state how awesome that is! Turn-based combat is just as enjoyable with the weapons and spells interacting with the environment in both predictable and unpredictable ways.
Plus, it improves on so many things, like inventory management. Makes collecting and upgrading all your gear and equipment such a pleasure.
The levels are masterfully done, once again — from Fort Joy to Reaper’s Coast to The Nameless Isle to Arx — kudos to Larian Studios.
Each of my party members had their own story arcs, and there are often choices you have to make that sometimes conflict with your main character’s mission. I chose Beast and had to split my party in the final chapter of the game in order to ‘ascend to Divinity’. My other companions were Ifan Ben-Mezd, The Red Prince and Fane.
All in all, D:OS2 has raised the bar for me in terms of my expectations for a modern turn-based RPG. Larian is already generating a lot of hype with Baldur’s Gate 3, and although I’m itching to give it a try, I feel like there are few other titles I’m going to get through while they bring it out of Early Access.
Up next, possibly Wasteland 2. Then Pillars Of Eternity 2: Deadfire, which now has Turn-Based Mode — very tempting. Wasteland 3 is also just out, so plenty of options.
Until the next one.